Wednesday, November 2, 2011

Gettin A lot done

Ok this week has a lot of work. The programmers are changing the control scheme to work out some problems that are occurring with the controller and to create an easier implementing of the animations. They also have a lot of other things on there plate and they are pumping out work like a well oiled machine. Artist are kick'n it up a bit. This week they are working on particle systems for blood, background animations, a lot of character animations, more color work, and UI design. We still have a lot of work and truly not that much time so we all hope this new drive as a team continues.

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