Tuesday, October 4, 2011
Still Working
Well this last week we were all workin like a dog. We broke down our plans on the scrum system and gave each individual an assignment to have accomplished by today. The artist broke into individual assignments of character design, level design, and title splash screens. The programmers are struggling a little between options for the physics - whether to program them themselves or use rigid bodies which would make collisions easier. So far we have a moving character in a single level, a menu screen, a splash screen and our concept characters. What we are doing now is continuing with the programming and coming up with matching color pallet and a set of sprites for the first playable. We still have a lot of work but we are very confident that we can have something great for the first playable deadline.
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